Sprite Splitter
Auto-frame dozens or hundreds of sprites from one sheet, then export locally in about two minutes. Made by an indie game developer — for indie developers and artists who need clean tiles without fighting a heavy image editor.
No account. No cloud. Art stays on your Mac. · How to get the product
Click the background once to box many sprites at once—ideal for clear sheets on transparent or solid fills.
Regular tilesets with margin and spacing, or freehand boxes when the layout is irregular.
Select and clear backgrounds to transparency when auto-frame needs a cleaner pass.
Batch-export PNG, JPG, or BMP tiles with names you control — or Atlas + JSON with a frame table for your pipeline. Details in Support.
Works best when sprites are clearly separated. Sticky or complex art: use Freehand or Wand.
Open texture communities are full of useful atlases. The hard part is getting sprites out quickly — full image editors are powerful, but heavy if you only need to cut tiles for a game. Sprite Splitter is that lighter step: open a sheet, frame what you need, export on your Mac.